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A two-player asymmetric card game featuring hidden information and bluffing about a Crew pulling off the heist of the decade in a seedy world of mobsters, crooked cops, and nefarious schemes.
One player represents the Crew, while the other player is one of the Powers That Be, doing everything they can to skew the resolution of this twisted plot in their favor before the Crew can take everything they've got.
One Last Job allows each player to bring a custom built deck to the table, set some traps, take a gamble, and unravel a plot of intrigue and deceit in about 30 minutes.
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